What Is Nebula2D?

Nebula2D is a cross-platform 2D video game engine under development for PC, Linux, and Android OS. N2D's philosophy is develop once, deploy many. With the integration of Lua scripting language, developers will be able to write their game's code without the need to think about platform specific pitfalls. An intuitive front end world editor will enable designers to create their game's universe with an easy to use WYSIWYG interface.

Latest News

01.07.2013

The Nebula2D for Linux beta has been updated to v0.0.3-2b! The following changes were made:
  • *Fixed crash when removing item from Extra Assets.
  • *Removed lighting components from components menu in the menu bar since it was causing some people confusion as they are disabled.
  • *Updated documentation to reflect recent changes.
  • *Modified debian pacakge to require i386 CPUs. 64-bit is in the works.

See our Google+ Community page for more info on how to join in on the Nebula2D for Linux beta!

01.06.2013

The Nebula2D for Linux beta has been updated to v0.0.3-1b! The following changes were made:
  • *Fixed segfault on close that was sometimes causing a crash.
  • *Colliders are now placed by an offset to their parent game object's position rather than their own, seperate position.
  • *Colliders are now rendered with red lines outlining their bounds.

See our Google+ Community page for more info on how to join in on the Nebula2D for Linux beta!

01.06.2013

The Nebula2D for Linux beta has been updated to v0.0.2b! The following changes were made:
  • *Fixed bug where key-frame animations were displayed white at times when marking as default.
  • *The frame outlines in the animation dialog's animation preview are now correctly scaled and displayed.
  • *The texture preview on the Renderer component info dialog is now always correctly scaled, maintaining the texture's aspect ratio.
  • *Asset imports are now correctly filtered in the file dialogs. Supported asset types: PNG, JPEG, JPG, WAV, OGG, LUA.
  • *Nebula2D binary is now placed under the /usr/bin directory and has been renamed to nebula2d from N2D_FrontEnd. Data files are still placed in the opt directory.

The following bugs are known:
  • *Segfault at close causes crash. Doesn't seem to affect anything, however, and is seemingly harmless.

See our Google+ Community page for more info on how to join in on the Nebula2D for Linux beta!

12.28.2012

Nebula2D for Linux is now in private beta! Check out our Google+ Community page for more info on how to get in on it!